Ultimate Football Club Manager 4+

Offline Soccer Manager Game

Games2rk

Designed for iPad

    • 4.5 • 381 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Lead your football club to glory and become the top football manager legend!

Ultimate Football Club Manager is a free offline football sim game with addicting in depth football team gameplay: sign, buy, and train players, hire coaches and staff, upgrade facilities and fully control everything.

As a football manager you manage football chairman expectations and handle all soccer related operations:

- Assembling a dream team: sign and buy superstars to your team.
- Promote youth stars and train them into fulfilling their potential
- Recruit coaches and staff
- Maintain financial control
- Manage club facility upgrades.
- Setting sponsors
- Set ticket prices
- Maintain owner expectations with seasonal goals
- In depth player soccer career stats
- With with football chairman
- Yearly player awards
- Ranked career mode
- PVP Mode: Online Football Manager League

Superstar players or bargains?
Spending the owner's cash or saving money?
Building a squad gradually through youth players or buying your way into a champions squad?
Recruiting external coaches on a yearly basis or patiently teaching your own to build your dynasty?

The choice is yours!
Become a legendary football manager and rule the league.

What’s New

Version 1.7.0

- Bug Fixes
- UI Improvements

Ratings and Reviews

4.5 out of 5
381 Ratings

381 Ratings

Aweso1146 ,

Good

Overall its a good game much like the others. However there are a few things i think should be adjusted. Most of my time has been spent in D3 so these points are based on that. Keep in mind i could just be doing something wrong. 1.Salary compared to other teams. How am i supposed to beat a team who is spending 11mil on 1 player when i can only spend 9m on my whole team. 2. Strikers scoring very little 3. Gks seem to get injured more often than other positions(almost every season in my case) 4. Free Agents that could actually help my team get better do not want to join so im just juggling players of the same skill not being able to get over the hump to get promoted. I hope none of this came off truly negative just getting my thoughts out to potentially better the game.

Developer Response ,

Thanks so much for playing the game and the feedback!

The upcoming update will allow much more balancing and features to ease life in the lower divisions.

A key tip i have for you is to try to loan in players - they are usually less expensive on salary, but better level than the league you are currently on.

Thanks again.

deltaspaz ,

Very, very fun! A few amendments needed

Hello team,

Great job, app is straightforward, game is SUPER addictive. I have a few ideas that may benefit the game further. As well as some challenges I’ve had along the way.

Challenges and ideas:

So I understand starting at the very bottom but if I choose a premier club (with the real club file download) - I feel as though they shouldn’t have to fight their way out of a whole - establishing quality level starting teams ie
Quality: poor, bad, average, good, elite.
With each - facilities, player quality, coaching staff ovr, starting budget and expectations are much higher as you choose a higher starting level.

I understand in football upsets happen semi-often but c’mon bruv 87 rated going up against an 80 at HOME and losing???? If the roles were reversed my team would’ve been clobbered (as it was while climbing the ranks).

I’d like to also see a meter or a gauge for transfer offered players being targeted for transfer ex: if don’t you accept it he will be happy or if you don’t accept it he will be furious and a locker room distraction. Whereas the current system is a coin flip…. How am I meant to know when to cash in then?

Also I’d like to be able to simulate 1/4, 1/2, 3/4 or a full season rather than go through and click a button - I know that’s quite the negligent request but my work was solid and should hold up. (Watch it all fall apart haha)

Look forward to any follow up -

Cheers!

Developer Response ,

Hi Deltaspaz, thanks so much for such a detailed and positive feedback! We appreciate the time you took to write these suggestions, these are good things to think about. Instead of simulation though, we plan to add more in-game decision making to give much more control and depth during the season, and also to have more morale events.

BarryB84 ,

Top tier game

The game is great. Is it rather difficult to be the greatest without spending money? Definitely. Is it impossible? Not at all. The biggest complaint I can have is the simulation mechanics have fairly consistent upsets where I will be 10+ overall better and still somehow be defeated. Now this has also happened in my favor, but it should not happen at near the rate it does. I also have no understanding of how overall ratings are determined. I will have starters of 97,94,93 overall and 2 backups at 88 and 89 on my attack and my total attack score will be 88. The only other complaint is that there becomes a certain point where no matter how much money I make I’m not going to come close to having enough for the next upgrades and I’m just stuck with 600 million dollars in my bank. Minor tweaks to better make sense would go to making the game perfect, but it’s still Very fun in the current state

Developer Response ,

Hi Barry, thanks so much for the 5-star review! While overall is important, it alone doesn't guarantee wins.
Check out games where you lose to underdogs and review the game states (possession %, shots vs shots on target) to understand what is not working. Browse through the world a bit to see what type of tactics leading teams utilize and what their leading players look like.

App Privacy

The developer, Games2rk, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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