Alchemy Dungeon 9+
Merge items
Ivan Khokhlenkov
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
Merge items and discover new recipes
Alchemy Dungeon is a mix of puzzle and roguelike. Your goal is to merge items, discover new recipes, explore endless dungeons, slay monsters and find treasures. Your best scores are used to unlock unique characters, powers, and levels, and the loot you find is used for upgrades.
The game is simple to learn but hard to master. It is offline and is designed for one-hand operation.
What’s New
Version 1.0.47
Minor translation improvements
Ratings and Reviews
Editors’ Notes
We love how this mix of merge puzzles and dungeon crawling rewards experimentation, like matching skeletons with potions to weaken them.
Needs a Save Feature or More Difficulty
This game has a ton of potential. At first I thought it was one of the most interesting strategy games I’d ever played. But after I upgraded the characters a bit, the game got so easy that it became impossible to finish a game without forcing a loss, because I never had time to play a whole game while doing my best. Forcing a loss is a really unsatisfying experience, but with no save feature, the only other option is to walk away and lose all the accumulated coins. This seems like an easy fix, and maybe a save feature could even be monetized. But more difficultly when using leveled-up characters wouldn’t hurt either.
Garbage Wrapped in a Great Idea
I do not leave reviews often, but I feel this game has some solid potential, and I really wish the creator(s) could recognize that. Play the game for five to ten minutes, and you can tell that this could be a VERY addicting game.
However, after playing a couple times you quickly realize that it's near impossible to make it very far. As you progress through the level, your objective is to craft weapons to attack/kill the creatures and score as many points as possible by collecting more items. As you clear a tile by either destroying the creature or merging items, you then have a blank tile appear at the top of that column. Unfortunately as you clear the initial stock of useful items from the screen, you get completely stiffed of items as you flip these new tiles. About 50 points in on almost every playthrough I would start to flip almost no items to help attack, just more creatures with larger HP. So you are forced to attack "barehanded" which drains your health.
Why play a game that gives you absolutely NO way to "win". Upgrades cost exponentially more gold, and with how little gold you acquire in a playthrough you either have to "pay to win" or you need to grind for almost no satisfaction and pure frustration.
App Privacy
The developer, Ivan Khokhlenkov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Purchases
- Location
- Identifiers
- Usage Data
- Other Data
Data Linked to You
The following data may be collected and linked to your identity:
- Purchases
- Location
- Identifiers
- Usage Data
- Diagnostics
- Other Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Ivan Khokhlenkov
- Size
- 76.5 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 12.0 or later.
- iPad
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Languages
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English
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- Copyright
- © IP Ivan Khokhlenkov
- Price
- Free
- In-App Purchases
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- Turn off ads $2.99
- 1000 gold $1.99
- 5000 gold $7.99
- 15000 gold $19.99