How We Know We're Alive 12+
Motvind Studios
Designed for iPad
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- £2.99
Screenshots
Description
HOW WE KNOW WE'RE ALIVE is an award winning, hour long melancholy, narrative mystery set in the bible belt of Sweden.
Welcome to Härunga – a small industrial town in the bible belt of the mid–north of Sweden. You play as Sara, an aspiring writer who, after having been away for 10 years, returns home in order to investigate the tragic fate of her estranged best friend. The days grow short quickly this far up north – and the rain never seems to let up...
Lovingly crafted and richly animated, explore the melancholy atmosphere of a small town that time seemingly forgot. Meet old friends and enemies and piece together the mystery of what happened after your friendship tragically fell apart.
As in life, what you say will impact things in hidden ways and not everything may be as it seems. Who is telling whose truth and can you know the difference?
Ratings and Reviews
Short and sweet
Superb graphics and nice story but really just a picture book with no gameplay and very short. I would love an actual game with graphics this good as I adored walking through the different environments but I was a little bored with nothing to do but tap dialogue.
Is it even a game?
I appreciate the effort put into the creation of this “game” but it greatly lacks concept. The story is slow and there isn’t much of a mystery. Turned out to be just a story in motion where you can click on some random bits and make a couple of statements for a bit of interaction. It moves slowly through the storyline, and quite frankly just even lacks any good ending. This would have been much better if the story was longer, more mystery and suspense, an actual tie-up between the “mystery” around her death and the outcome at the end, rather than it being all for nothing at all. Certainly not worth £3 or any amount of money actually. I can’t really get my head around the amount of time it must have took to create the visuals compared to problem with the storyline. Some parts seem redundant, like walking through the woods at the end. I’m not sure of the concept that the creators were going for here tbh. I’d relook at the storyline if I was them and consider remaking it with a stronger plot that actually gives a purpose in the end, rather than it being someone just thinking something was wrong when it wasn’t - there was nothing to figure out, nothing really to do, and no interesting ending. Shame
App Privacy
The developer, Motvind Studios, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
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Information
- Provider
- Motvind Studios AB
- Size
- 442.6 MB
- Category
- Games
- Compatibility
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- iPhone
- Requires iOS 13.0 or later.
- iPad
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English
- Age Rating
- 12+ Infrequent/Mild Mature/Suggestive Themes Infrequent/Mild Alcohol, Tobacco, or Drug Use or References Infrequent/Mild Profanity or Crude Humour
- Copyright
- © 2023 Motvind Studios AB
- Price
- £2.99
Supports
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Family Sharing
Up to six family members can use this app with Family Sharing enabled.