Sumoscience 4+
A sumo game for 1 or 2 players
Franklin Chang
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- Free
- Offers In-App Purchases
Screenshots
Description
Sumoscience is a game for people who want to learn more about sumo. It models the physics (forces/collisions) between the wrestlers. You can do a frontal pushout, belt pushout, slapdowns, and throws. You can practice in the practice room or try your skills in a one or two player tournament. In the practice room, you can change the attack style and level of your opponent to practice how to deal with certain attacks. You can also select automatic play to watch the computer play itself.
In the game, you are the wrestler with the yellow belt. On the right side is a first-person view of your opponent with buttons for various attacks.
1) Chest attack: Press the red button the push the chest. You need to be moving forward for this to be effective.
2) Slapdown: Drag down the yellow button and your arm will reach for their head and attempt to pull them down. After your arm makes contact with their head (button turns blue), you need to move backward to give more force to your pull. This only works if your opponent is moving forward.
3) Grip Belt: You can press the green buttons to reach for the belt. When you have a grip, the button will turn blue. You can push them out of the ring. If you have a two-hand grip, you can sometimes lift them. You can escape from this grip by turning quickly.
4) Throw: Once you have a grip, you can turn quickly to the side opposite your grip. Once you are facing the same direction, you can step forward to throw them.
5) The forward and back buttons are on the left. The turn button is in the middle of the first-person view and it must be dragged left or right to turn.
There is a tournament room where you can compete in a tournament and get ranked from low Maegashira to Yokozuna. A tournament consists of 15 matches and you need to win 8 to be promoted. To get promoted to Ozeki, you need 33 wins in the last three matches. To get promoted to Yokozuna, you need to win two consecutive tournaments. When you finish a tournament, your rank will be posted on the leaderboards. There is one for overall high scores and one that is reset each month to provide a monthly tournament. In real world sumo, Yokozuna is an honorary rank and you cannot go down to ozeki (a Yokozuna can only retire). To simulate this, there is a Yokozuna leaderboard where the scores of tournaments by Yokozuna will be posted in terms of recency. To stay at the top of this leaderboard, you must regularly be in tournaments as a Yokozuna, otherwise your name will go down the list and that will be like retirement.
Also, in this room you can change the color of the sumo’s belt. Just click on the belt of either your own wrestler or your opponent, and select the color from the wheel. Then click the belt again to close the selector.
There is also a two-person room where you can play with others over wifi. Just connect to the same wifi. One player should press player 1 and the other player 2. Then both players press play and when they are both done, the sumo wrestlers will bow and the game will start. At the end, player 1 needs to press play to reset the game and then both players need to press play to start the bow.
Sumoscience attempts to mimic some of the difficulties in real sumo. The chest push is easy, but you need to keep your opponent in front of you. Slapdowns are more difficult, because you need to have enough room to move backwards without going out. Gripping the belt and pushing them out is relatively straight-forward, but can be difficult if they are doing the same thing to you. Throws are a powerful move, but they require the coordination of multiple movements. As in real sumo, moving forward and keeping your opponent in front of you are the basis of a good technique.
What’s New
Version 2.4
1) Fixed Belt Color Bug. In the tournament room you can change the color of the sumo’s belt. Just click on the belt of either your own wrestler or your opponent, and select the color from the wheel. Then click the belt again to close the selector.
2) Fixed Support Button
Ratings and Reviews
The greatest sumo game out there
I don’t know what to say, this game is a must play for genuine sumo fans. It has a lot of realistic techniques, that are Translated mind you, and now with all that improvement that’s been done to it in the last couple of months, now this game has transitioned from being a great sumo game to the best out there, since the last great sumo game was made in 2001 for the PS2, That’s 20 years ago! And it was in Japanese. So having an English sumo game that’s realistic basho and technique wise, is a dream come true. And I have always wondered, is the opponent supposed to be Tochinoshin? Because his yori-Kiri is scary.
Developer Response ,
Thanks a lot! I am really happy that sumo fans like the game. This was the very first game that I have ever made and it started rough (and is still a bit rough). But I am happy with the game play now. When I started, I enjoyed sumo, but I didn't know that much about it, but now I feel like a sumo PhD. The game gives you a deeper insight into what sumo feels like. For example getting kachikoshi in a tournament in the game is pretty hard, so you can feel what it is like for the actual wrestlers to fight day after day for it. The previous version of the game had a bug, so the computer opponent was not doing slapdowns and throws. Tochinoshi is pretty good with the belt, so I am not sure the computer was so similar. Now the opponent should be more balanced with slapdowns, belt pushouts, and throws.
Lovely game.
I lost 30 matches in a row to start off but once I figured out oshi-dashi I was fine lol. (I'm a Takakeisho fan so I guess it comes naturally.) The mechanics are really fun to play around with and I love playing this game so much. I wish I could name my rikishi and I wish the other rikishi were named too, I feel that it would add a subtle layer to the already amazing game you've made. If you see this, thank you.
Developer Response ,
I am glad that you like the game. When you fight in the tournament room, you can create a game center name and compare yourself with others on the leaderboards. At the present, the wrestlers do not have names and I am not sure about adding that as it would make things really complicated. I have changed the level 1 in the practice room (version 2.2) to make the opponent less aggressive, so hopefully people can practice there without losing all of the time.
You guys should take a good idea off this game and make a new one
I feel like these physics , and mechanics would do really good for a GRAPPLING game , for example freestyle wrestling game would do really good with these mechanics , not only will it get so much love from the wrestling community . It’ll have potential to become one of the best grappling games ever made
Developer Response ,
Thanks for the suggestion. The hard part about freestyle wrestling is that there are a large number of possible moves that can be done at any one time. So it is hard to control the physics in a realistic way and it is hard to create controls that people can understand. Sumo works because it is much more limited in terms of the moves that you can do. I used to do freestyle wrestling in high school, so who knows, I might get inspired...
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Information
- Seller
- Franklin Chang
- Size
- 104 MB
- Category
- Games
- Compatibility
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- iPhone
- Requires iOS 9.0 or later.
- iPad
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English
- Age Rating
- 4+
- Copyright
- © 2019 Franklin Chang
- Price
- Free
- In-App Purchases
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- Unlock game $6.99
- Support this app $8.99
Supports
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Game Center
Challenge friends and check leaderboards and achievements.
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Family Sharing
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.