Slice & Dice 4+
Dice Roguelike
Oliver Garland
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
What’s New
Version 3.1.20
Some small fixes related to the recent 3.1 release.
- fix some stuck achievements
- minor balance changes
- leaderboard submission fix
- check stuff-patch in the book for more
Ratings and Reviews
Editors’ Notes
Talk about rolling for initiative! This clever roguelike RPG levels up the genre by giving each class its own set of dice.
$8.99, works wonderfully on iPhone and iPad
One of the very best mobile games I’ve played. This is fantastic on the iPad as it feels like an actual tabletop game with great pixel graphics. Comes with amazing gameplay that can be remixed in some many’s ways which the developer has baked into the game. It’s almost an endless amount of creativity. I think the caps in the game is what’s so great such as having an max item level up of 50 and it spawns a “Glitch” pushing yourself to get even better at the game and truly understanding how the rolls and dice work, how items interact and even make chain events. How intricate can it become? It’s wonderful. I absolutely love it.
But some new modes would be nice within constraints.
Everything else is being amazing.
Excellent but Unbalanced
This game has great mechanics. It has a good balance between rng & strategy. The more you learn about different abilities & synergies & how they work, the more you realize how the deep yet simple the game is.
The problem lies within the balancing between the heroes & enemies. A lot of the heroes don’t do enough damage imo & too many enemies have summoning capabilities which can almost guarantee an end to your run. Even with the perfect team & great items, you can get overwhelmed really quickly. I think this is such an issue because the little minions that bigger enemies spawn do so much damage. The skeletons have to be the worst ones as they do 4 damage which is A LOT in this game. I think enemies that are summoned should do 2 damage at best & I also believe that enemies shouldn’t be able to spawn new ones at all as there are too many in the game.
Besides the balancing issues, this game has a good amount of modes & heroes too keep the game fresh. I’d recommend buying the full game despite the balancing issues.
App Privacy
The developer, Oliver Garland, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Oliver Garland
- Size
- 120.5 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 13.0 or later.
- iPad
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2024 Tann
- Price
- Free
- In-App Purchases
-
- Full Game $8.99