Land and Castles 4+
Epic real time strategy game
Andrew Moloney
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
A real time strategy game for everyone.
Build your kingdom, settle, explore, upgrade castles, battle with knights and vikings and conquer enemies! A RTS game designed for iPhone, iPad and now compatible macOS devices.
• 24 Quests
• 8 Raids
• Multiplayer beta
• Map Editor
• Skirmish mode
• Fog of war
• Pixel art graphics
• Intuitive interface
• Auto-save feature
Play the online beta with your friends. Create your own scenario in Skirmish mode, add computer players with varying levels of difficulty and play on unique maps created by the auto map generator or use the map editor to design your own. Quests include a tutorial for new players. It's easy to learn and play. 120 FPS support on capable devices.
English (EN), German (DE), Spanish (ES), French (FR), Italian (IT), Japanese (JA), Norwegian (NO) and Portuguese (PT).
Website and support are available in English only.
Playing custom maps requires the "Plus" in app purchase.
https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
What’s New
Version 2.5.3
• New German translations thanks to Daniel Stieber.
• Fix for bug on Siege 3 where game froze in some conditions.
Ratings and Reviews
Its much better now
Edit: was a bit glitchy before but most of the problems are solved. Brought the full version now. I can see this becoming a classic.
Positives: simple and interesting concept executed fairly well.
Negatives: Froze a few times and also, when the ai fight between themselves they get stuck, which happens very frequently.
Level 10 was the hardest but still quite easy, and 11 and 12 were very easy but just time consuming. Instead of making it a batte of attrition, i would like to see other stuff.
Things i would like to see:
1. Either different units or
2. Adding more variety to geography which can make or break your strategy. Its still too simple here. For example, emphasising on getting key positions in the map.
Overall i like the game but it needs loads of improvements. Its not worth the money quite yet, hence i took the ‘play with ads option’.
Developer Response ,
Hi thestrategisst,
I have just released a new update which includes new mechanics including farms and a tech tree to research bonuses. I will continue to build on this, following your feedback, and I am looking at more terrain types and game modes for the future. The new update also includes a bunch of new features and 12 new maps. I hope you check it out. Thanks again for your review, feedback like yours helps me improve the game :)
-- Andy
Such a great idea
I enjoy this so much! Why can i only play Red though? I tried multiple times to switch from Red to others colours and it wouldn’t allow it. Usually Red is common for the enemies and it feels awkward playing. Also the attacking noises become annoying. My 2 cents of recommendation would be to consider Creating an Attack Animation consisting of a Swirling Sword. Given that this game is Mostly Attacking the entire quests should have a little Sword Animation instead of that obnoxious noise that makes no sense. Hope this helps
Lovely and challenging
This is a really nice made game. It’s appearance is lovely and it gets more and more challenging over time. One point that’s rather annoying, the knights don’t stay where they are supposed to stay. If they are idle for too long, they start to wander off. I couldn’t figure out yet why and where they are aiming too. However, in the middle of an raid, it’s not nice to search for your knights!
Apart from this point, this game has pretty much the potential to get as famous as “The Battle of Polytopia”! Well done!
Developer Response ,
Hey SamON3ill,
Thanks again for your kind review. I have just published a new update (1.5) which includes a "Guard Mode" to stop knights wandering off, and a fix for the Rally Point. It also includes a bunch of other new features such as farms, a tech tree and 12 new levels. I hope you will check it out and let me know what you think. I will continue to read all feedback and reviews to further improve the game.
-- Andy
App Privacy
The developer, Andrew Moloney, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Purchases
- Identifiers
- Usage Data
- Other Data
Data Linked to You
The following data may be collected and linked to your identity:
- Purchases
- Contact Info
- Identifiers
- Usage Data
- Diagnostics
- Other Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Location
- User Content
- Usage Data
Privacy practices may vary based on, for example, the features you use or your age. Learn More
Information
- Provider
- Andrew Moloney
- Size
- 122.4 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 12.0 or later.
- iPad
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2022 Andrew Moloney
- Price
- Free
- In-App Purchases
-
- Plus £4.99
- Knight £0.99
- 265 Coins £1.99
- 3000 Coins £19.99
- 1960 Coins £12.99
- 1100 Coins £7.99
- 540 Coins £3.99
- 100 Coins £0.99