Hollows Of Rogue 9+

"Rogue, but better‪"‬

r6 appz

    • £3.99

Screenshots

Description

This game was heavily inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals -
but adds many enhancements and refinements in order to allow for more modern user friendly gameplay and easy touch based interaction - all while preserving the original feel and gameplay -
There are many differences to the original to list, among the most important are
- adjustable difficulty settings
- levels in the run are persistent
- quality of life improvements for touch screen devices for easier dungeon navigation and menu/inventory management
- high contrast display option
- more descriptive events and more of them are logged to game log, including all AD rolls
- rebalanced monsters, items and effects stats
- several new items
- new sounds effects for monsters and effects
- stomach of the hero is also always full - there is no hunger mechanic

Tiles by Oryx

Whether you're a veteran roguelike fan or someone new to the genre, this game delivers a fresh yet familiar experience. With streamlined controls, modern touches, and plenty of new features, it stands as the perfect way to relive the magic of Rogue — or to discover it for the first time.

What’s New

Version 1.3.6

1.3.6
- player and all monsters now run around smoother than ever before
- items being used/worn are highlighted in the inventory
- D-Pad's transparency can be set in Settings (0 to disable it (default))
- fix: Undo on death also undoes/turns off 'run to exit'/autopathing
- rendering should drop to lower FPS after short (~5 sec) user inactivity, hopefully enabling some energy savings
- consumable always restores small amount of HP, sometimes also XP
1.3.4
- bats are easier to hit
- weapons/armors items on a level should have +modifiers more often, depending on level depth
1.3.3
- scroll of confuse monster is more useful now: its effect last ~100 turns and confuses any monster being fought on each hit
- shop, scrying mirror and resting tree are now always visible once discovered (and monsters will ignore them)
1.3.2
- nerfed griffins' attack [most of the time they were overpowered]
- fixed items placement gen bug
1.3.1
- smoother/better dungeon rendering
1.3
Items update:
- fixed rings of teleportation (was treated as r of stealth), stealth (was treated as r of sustain armor) and sustain armor (was ignored)
- added Ring of experience (replaced 'ring of adornment'): when worn each monster kill is worth 50% more experience
- Ring of stealth is updated - there's a better chance now e.g. a medusa will ignore you upon entering a room
- Scroll of food and amulet detection is now -> Scroll of gold and amulet detection
- allow wands/staffs to be wielded as melee weapons
- updated many statuses and abilities effects of items and monsters - see newly added 'Monsters/Items' section in Settings for all stats and updated effects
(for example items reaching 1 tile around player (such as wand/staff of striking, teleport away, cancellation,...) are all updated to act within vicinity of 2 tiles of the player,
scroll of hold monster holds all monsters within distance of 2 tiles, and many more..)
- prevent shop to be pickable by a monster, make it also non traversable by monsters
- make monsters also blind not just confused when hit with potion of blindness
- there is a small chance monsters will break free when being held (potion/scroll of paralysis) [previously this was permanent effect]
- rolls displayed in game log don't contain +0 modifiers
- player has additional two healing potions and three food rations when starting
- there is a tree past level 17
- visual updates

App Privacy

The developer, r6 appz, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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